Sit to Stand Animation

This project was a bit easier than the walk cycle animation. I really had no major issues with it. Most of my errors I had where with timing and spacing, which I feel that I have dealt with and fixed.

Post Critique:

What was needed for a more lively animation to stand up were to have Norman sit up correctly. Having him bend forward more, shuffling of the feet, hip rotation, bending at the waist, and more antisipation would help making him look real. Other problems with the animation were the elbows and knees popping, the hands bounce and hover, and tightened hands.


About ciolekaj

I am a student at Alfred State College in the Digital Media and Animation Department. I've always had a passion for drawing and wanted to learn more to improve on it. I one day hope to create a video game I designed with the help of the skills im learn while at Alfred.
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